java 设计一个Stock的类,这个类包括:

2024-05-10 13:33

1. java 设计一个Stock的类,这个类包括:

代码如下:
import java.math.BigDecimal;import java.math.RoundingMode;public class Stock {	private String symbol;	private String name;	private double previousClosingPrice;	private double currentPrice;	// 构造方法	public Stock(String symbol, String name) {		this.symbol = symbol;		this.name = name;	}	//	public double getChangePercent() {		return (currentPrice - previousClosingPrice) / previousClosingPrice;	}	public void setPreviousClosingPrice(double previousClosingPrice) {		this.previousClosingPrice = previousClosingPrice;	}	public void setCurrentPrice(double currentPrice) {		this.currentPrice = currentPrice;	}	public String getSymbol() {		return symbol;	}	public String getName() {		return name;	}	public static void main(String[] args) {		Stock stock = new Stock("Java", "Sun Mircro");		stock.setCurrentPrice(4.35); // 当前价格		stock.setPreviousClosingPrice(4.5);// 前一交易日价格		double d = stock.getChangePercent(); // 价格浮动: 由于是double,下面的计算是N位小数		System.out.println("价格浮动:" + stock.getChangePercent());		// 处理下		BigDecimal bd = new BigDecimal(d * 100); // 乘个100,是为了看效果		bd = bd.setScale(2, RoundingMode.HALF_UP); // 设置2位小数,采用四舍五入		System.out.println("[" + stock.getSymbol() + "] " + stock.getName() + " 价格浮动:" + bd.toString() + "%");	}}亲,如果回答满意,亲及时采纳,你的合作是我们回答的动力,谢谢!

java 设计一个Stock的类,这个类包括:

2. 设计一个java程序?

public static void main(String... args) throws Exception {        Collection collection = new ArrayList();        Scanner scanner = new Scanner(System.in);        long maxValue, iv,counter=0L;        maxValue = iv = -1L;                while (scanner.hasNext()) {            String s = scanner.next();            try {                iv = Long.parseLong(s);            } catch (NumberFormatException e) {                break;            }            if(iv==maxValue) counter++;            if (iv > maxValue) {                counter=1;                maxValue = iv;            }                        if (iv != 0) {                collection.add(iv);                continue;            }                        break;        }        scanner.close();        System.out.println("最大值:"+maxValue+",出现次数:"+counter);    }

3. 用java设计一个程序

一分钟读懂Java语言程序设计

用java设计一个程序

4. 帮忙设计一个java程序

class SanJiao {	private double a;	private double b;	private double c;	public boolean isLegal;	public double zhouChang() {		return a+b+c;	}	public double mainJi() {		double p = zhouChang()/2;		return Math.sqrt(p*(p-a)*(p-b)*(p-c));	}	public SanJiao(double a, double b, double c) {		this.a = a;		this.b = b;		this.c = c;		isLegal = a+b>c && b+c>a && a+c>b;	}}public class Main {	public static void main(String[] args) {		SanJiao sj = new SanJiao(3,4,5);		if (sj.isLegal) {			System.out.println("三角形周长:"+sj.zhouChang()+" 面积:"+sj.mainJi());		} else {			System.out.println("不能构成合法三角形");		}	}}

5. 设计一个Java程序,能够实现加减乘除运算,谢谢!

import javax.swing.*;import java.awt.*;import java.awt.event.*;public class Calculator extends JFrame implements ActionListener{private static final long serialVersionUID = 8199443193151152362L;private JButton bto_s=new JButton("sqrt"),bto_zf=new JButton("+/-"),bto_ce=new JButton("CE"),bto_c=new JButton("C"),bto_7=new JButton("7"),bto_8=new JButton("8"),bto_9=new JButton("9"),bto_chu=new JButton("/"),bto_4=new JButton("4"),bto_5=new JButton("5"),bto_6=new JButton("6"),bto_cheng=new JButton("*"),bto_1=new JButton("1"),bto_2=new JButton("2"),bto_3=new JButton("3"),bto_jian=new JButton("-"),bto_0=new JButton("0"),bto_dian=new JButton("."),bto_deng=new JButton("="),bto_jia=new JButton("+");JButton button[]={bto_s,bto_zf,bto_ce,bto_c,bto_7,bto_8,bto_9,bto_chu,bto_4,bto_5,bto_6,bto_cheng,bto_1,bto_2,bto_3,bto_jian,    bto_0,bto_dian,bto_deng,bto_jia};private JTextField text_double;// = new JTextField("0");private String operator = "="; //当前运算的运算符private boolean firstDigit = true; // 标志用户按的是否是整个表达式的第一个数字,或者是运算符后的第一个数字private double resultNum = 0.0; // 计算的中间结果private boolean operateValidFlag = true; //判断操作是否合法public Calculator(){   super("Calculator");   this.setBounds(300, 300, 300, 300);   this.setResizable(false);   this.setBackground(Color.orange);   this.setDefaultCloseOperation(EXIT_ON_CLOSE);   this.getContentPane().setLayout(new BorderLayout());//设置布局   text_double=new JTextField("0",20);//设置文本区   text_double.setHorizontalAlignment(JTextField.RIGHT);//设置水平对齐方式未右对齐   this.getContentPane().add(text_double,BorderLayout.NORTH);//将文本区添加到Content北部   JPanel panel=new JPanel(new GridLayout(5,4));//在内容窗口添加一个网格布局   this.getContentPane().add(panel);//添加panel面板   for(int i=0;i= 0) // 用户按了数字键或者小数点键   {    handleNumber(c); // handlezero(zero);   } else            //用户按了运算符键   {               handleOperator(c);   }}private void handleC()       // 初始化计算器的各种值{   text_double.setText("0");   firstDigit = true;   operator = "=";   }private void handleNumber(String button) {   if (firstDigit)//输入的第一个数字   {   text_double.setText(button);   } else if ((button.equals(".")) && (text_double.getText().indexOf(".") < 0))//输入的是小数点,并且之前没有小数点,则将小数点附在结果文本框的后面    //如果字符串参数作为一个子字符串在此对象中出现,则返回第一个这种子字符串的第一个字符的索引;如果它不作为一个子字符串出现,则返回 -1   {   text_double.setText(text_double.getText() + ".");   } else if (!button.equals("."))//   如果输入的不是小数点,则将数字附在结果文本框的后面   {   text_double.setText(text_double.getText() + button);   }//   以后输入的肯定不是第一个数字了   firstDigit = false;   }private void handleOperator(String button) {    if (operator.equals("/")) {//   除法运算//   如果当前结果文本框中的值等于0   if (getNumberFromText() == 0.0){//   操作不合法   operateValidFlag = false;   text_double.setText("除数不能为零");   } else {   resultNum /= getNumberFromText();   }   } else if (operator.equals("+")){//   加法运算   resultNum += getNumberFromText();   } else if (operator.equals("-")){//   减法运算   resultNum -= getNumberFromText();   } else if (operator.equals("*")){//   乘法运算   resultNum *= getNumberFromText();   } else if (operator.equals("sqrt")) {//   平方根运算    if(getNumberFromText()<0){     operateValidFlag = false;    text_double.setText("被开方数不能为负数");}    else   resultNum = Math.sqrt(resultNum);   }   else if (operator.equals("+/-")){//    正数负数运算    resultNum = resultNum * (-1);    } else if (operator.equals("=")){//    赋值运算    resultNum = getNumberFromText();    }   if (operateValidFlag) {//    双精度浮点数的运算    long t1;    double t2;    t1 = (long) resultNum;    t2 = resultNum - t1;    if (t2 == 0) {    text_double.setText(String.valueOf(t1));    } else {    text_double.setText(String.valueOf(resultNum));    }    }   operator = button; //运算符等于用户按的按钮   firstDigit = true;   operateValidFlag = true;}private double getNumberFromText() //从结果的文本框获取数字{   double result = 0;   try {   result = Double.valueOf(text_double.getText()).doubleValue(); // ValueOf()返回表示指定的 double 值的 Double 实例   } catch (NumberFormatException e){   }   return result;   }public static void main(final String[] args) {new Calculator();}}

设计一个Java程序,能够实现加减乘除运算,谢谢!

6. 用java设计一个发牌程序

// 发牌程序。

import java.awt.*;
import java.awt.event.*;
import javax.swing.*;

public class CardBuffer                    //加互斥锁的缓冲区
{
    private int value;
    private boolean isEmpty = true;        //value是否为空的信号量
    private int order=0;                   //信号量,约定取牌线程的次序
    
    synchronized void put(int i)
    {
        while (!isEmpty)                   //当value不空时,等待
        {
            try
            {
                 this.wait();              //等待
            }
            catch(InterruptedException e) {}
        }
        
        value = i;                         //当value空时,value获得值
        isEmpty = false;                   //设置value为不空状态
        notifyAll();                       //唤醒所有其他等待线程
    }
    
    synchronized int get(int order)        //order是取牌线程约定的次序
    {
        while (isEmpty || (this.order!=order))   //当value空或取牌次序不符时等待
        {                                  
            try
            {
                 this.wait();
            }
            catch(InterruptedException e) {}
        }
        
        isEmpty = true;                    //设置value为空状态,并返回值
        notifyAll();
        this.order = (this.order+1)%4;     //加1使取牌次序轮转
        return value;                      
    }
}

class Sender extends Thread               //发牌线程类
{
    private CardBuffer cardbuffer;
    private int count;
    
    public Sender(CardBuffer cardbuffer,int count)
    {
        this.cardbuffer = cardbuffer;
        this.count = count;
    }
    
    public void run()
    {
        for (int i=1;i<=this.count;i++)
            cardbuffer.put(i);
    }
}

class Receiver extends Thread             //取牌线程类
{
    private CardBuffer cardbuffer;
    private JTextArea text;
    private int order;                    //信号量,约定取牌线程的次序
    
    public Receiver(CardBuffer cardbuffer,JTextArea text,int order)
    {
        this.cardbuffer = cardbuffer ;
        this.text = text ;
        this.order = order;
    }
    
    public void run()
    {
        while(true)
        {
            text.append(" "+cardbuffer.get(this.order));
            try
            {
                 this.sleep(100);
            }
            catch(InterruptedException e) {}
        }
    }
}

class CardJFrame extends JFrame
{
    public CardJFrame()
    {
        super("发牌程序");
        
        this.setSize(430,200);
        this.setLocation(300,240);
        this.setDefaultCloseOperation(EXIT_ON_CLOSE);
        this.setLayout(new GridLayout(3,3,5,5));           //3行3列网格布局,间隔为5
        
        JTextArea text_north,text_east,text_south,text_west;  //获得牌的4个文本区
        text_north = new JTextArea();
        text_east = new JTextArea();
        text_south = new JTextArea();
        text_west = new JTextArea();
        
        text_north.setLineWrap(true);                      //设置文本区自动换行
        text_east.setLineWrap(true); 
        text_south.setLineWrap(true); 
        text_west.setLineWrap(true); 
        
        text_north.setEditable(false);
        text_east.setEditable(false);
        text_south.setEditable(false);
        text_west.setEditable(false);
        
        Font font = new Font("Helvetica", Font.PLAIN, 16);
        text_north.setFont(font);
        text_east.setFont(font);
        text_south.setFont(font);
        text_west.setFont(font);
        
        this.add(new JPanel());                            //网格布局的第1行
        this.add(text_north);
        this.add(new JPanel());
        
        this.add(text_west);                               //网格布局的第2行
        this.add(new JPanel());
        this.add(text_east);
        
        this.add(new JPanel());                            //网格布局的第3行
        this.add(text_south);
        this.add(new JPanel());
        this.setVisible(true);
        
        CardBuffer cardbuffer = new CardBuffer();
        Sender s = new Sender(cardbuffer,52);
        s.setPriority(10);                                 //设置最高优先级
        s.start();                                         //启动发牌线程
        
        (new Receiver(cardbuffer,text_north,0)).start();   //创建并启动4个取牌线程,优先级为5
        (new Receiver(cardbuffer,text_east,1)).start();
        (new Receiver(cardbuffer,text_south,2)).start();
        (new Receiver(cardbuffer,text_west,3)).start();
    }

    public static void main(String arg[])
    {
        new CardJFrame();
    }
}

7. 设计一个别java程序模仿记事本的部分功能

import java.awt.*;
import java.awt.event.*;
import java.io.*;

public class MyNotepad implements ActionListener{
        //声明所需组件
    Frame f = new Frame("记事本  作者:刘欣  班级:java5");  
    MenuBar menubar;
    Menu menufile;
    MenuItem menuitemopen,menuitemsave,menuitemsaveas,menuitemclose;
    TextArea textarea;
    String filename = "";
    FileDialog d1,d2;
    public MyNotepad(){
    }
    void run(){
        //设置大小并注册监听器
    f.setSize(400,400);
    f.addWindowListener(new WindowHander());
        //实例化组件并添加至容器中,同时添加适配器
    menubar = new MenuBar();
    f.setMenuBar(menubar);
    
    menufile = new Menu("文件");
    menubar.add(menufile);
    
    menuitemopen = new MenuItem("打开");
    menufile.add(menuitemopen);
    menuitemopen.addActionListener(this);
    
    menuitemsave = new MenuItem("保存");
    menufile.add(menuitemsave);
    menuitemsave.addActionListener(this);
    
    menuitemsaveas = new MenuItem("另存为");
    menufile.add(menuitemsaveas);
    menuitemsaveas.addActionListener(this);
    
    menuitemclose = new MenuItem("关闭");
    menufile.add(menuitemclose);
    menuitemclose.addActionListener(this);
    
    textarea = new TextArea();
    f.add(textarea);
    f.setVisible(true);
    
    d1 = new FileDialog(f,"打开",FileDialog.LOAD);
    d2 = new FileDialog(f,"另存为",FileDialog.SAVE);
    }
    public static void main(String[] args){
        MyNotepad m = new MyNotepad();
 m.run();
    }
    public void actionPerformed(ActionEvent e){
        if(e.getSource()==menuitemclose){
            System.exit(1);
        }else
            if(e.getSource()==menuitemopen){
                textarea.setText("");
                d1.setVisible(true);
                filename = d1.getDirectory()+d1.getFile();
                if(filename.endsWith(".txt"))
                {
                read(filename);
                }
                else{
                 textarea.append("不支持此类型文件");
                }
            }else 
                if(e.getSource()==menuitemsaveas){
                    d2.setVisible(true);
                    filename = d2.getDirectory()+d2.getFile();
                    write(filename);
            }else if(e.getSource()==menuitemsave){
                if(filename==""){
                    d2.setVisible(true);
                    filename = d2.getDirectory()+d2.getFile();
                    write(filename);
                }else{
                write(filename);
                }
            }
    }
    void write(String fileneme){
        try{
        File file1 = new File(filename);
        FileWriter fw = new FileWriter(file1);
        fw.write(textarea.getText());
        fw.close();
       }catch(IOException e){
            System.out.println(e);
        }
    }
    void read(String filename){
        try{
        File file2 = new File(filename);
        FileReader fr = new FileReader(file2);
        int length = (int)file2.length();
        char[] cbuf = new char[length];
        int r = 0;
        while(fr.ready()){
            r += fr.read(cbuf,r,length-r);
        }
        fr.close();
        textarea.setText(new String(cbuf,0,r));
        }catch(IOException e){
            System.out.println(e);
        }
    }
}
class WindowHander extends WindowAdapter{
    public void windowClosing(WindowEvent e){
        System.exit(0);
    }
}

实现了打开保存新建另存为功能

设计一个别java程序模仿记事本的部分功能

8. java小程序设计,设计一个窗口程序

import java.awt.*;
import java.awt.event.*;

import javax.swing.*;
public class FrameTest {
 private JFrame jf;
 private JButton yellow,blue,green;
 private JPanel panel1;
 public FrameTest(){
  jf = new JFrame("Frame");
  yellow = new JButton("yellow");
  blue  = new JButton("blue");
  green = new JButton("green");
  panel1 = new JPanel();
  panel1.setLayout(new FlowLayout());
  jf.add(panel1,BorderLayout.CENTER);
  jf.setVisible(true);
  jf.setSize(500,600);
  jf.addWindowListener(new WindowAdapter(){
   public void windowClosing(WindowEvent e){
    System.exit(0);
   }
  }
  );
  blue.setForeground(Color.blue);
  panel1.add(blue);
  blue.addActionListener(new ActionListener(){
   public void actionPerformed(ActionEvent e){
    panel1.setBackground(Color.blue);
   }
  });
  yellow.setForeground(Color.yellow);
  panel1.add(yellow);
  yellow.addActionListener(new ActionListener(){
   public void actionPerformed(ActionEvent e){
    panel1.setBackground(Color.yellow);
   }
  });
  green.setForeground(Color.green);
  panel1.add(green);
  green.addActionListener(new ActionListener(){
   public void actionPerformed(ActionEvent e){
    panel1.setBackground(Color.green);
   }
  });
  
 }
 public static void main(String args[]){
  FrameTest ft = new FrameTest();
 }
}
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